Please note to use the Level-Up NPC your character will need to be level ten or higher.įor the Technical Stress Test we do not need you to take any special actions other than to play the game as you normally would. To support this on Saturday we will enable a Special NPC that will level your character to level 50 and provide a set of suitable equipment. Our concern here is gear progression, we want to make sure that the progression from normal to legendary dungeons is both challenging and rewarding. Beyond this general information, we’re also going to be paying close attention to how normal and legendary dungeons are performing. PvE Progression Testingįor the first 5 days of CBT-1 you will be able to play the game in its default state, this will allow us to measure progression speed, determine problematic areas, and overall give us a baseline for how the various game systems are being used. This means your support in testing these elements will be invaluable, and we encourage you to share your personal insights with us. The reasoning behind this, is to provide the Developers with data in order to dial in on improvements to these systems in the Western version. One such example is the tutorial system, which will mirror the version available during the KR launch. We’d like to highlight that during this beta, not all aspects of the game client will match our intended launch specifications. First we want to make it clear, for Astellia, the CBT Phase will focus on testing the servers performance, PvE Progression, and collecting user data to support our future content plans. Our first Closed Beta Test is almost here! As we promised, today we are excited to explain the purpose of CBT-1.
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